Release Notes

9.0.0_r37136

April 13, 2026

Features:

  • Overhaul screen rendering to vastly improve performance and memory management.

Bugfixes:

  • Fix case where blank frame could be sent to the GUI thread.

  • Fix the positioning of the timing display.

9.0.0_r37016

March 26, 2026

Features:

  • Enable the League Package "Text" functionality on Tactic Scout - this allows player names to be used in graphics from within a league package.

Bugfixes:

  • Fix issue where setting a mark out on an analysis that starts in a pause could cause abroken analysis.

  • Fix issue where a no-clip analysis stack would not correctly process a clip mark in.

  • Stop progress dialog appearing after a pre-process clip operation if then directly laying off the analysis.

  • Rugby league pitch calibration model improved

  • Rugby league auto-pitch calibration was not including intersections of lines. This resulted to wrong solution of the calibration
  • Fix crash in case of invalid region passed during player drag/camera morph.

9.0.0_r36880

March 3, 2026

Bugfixes:

  • Using Ctrl+A to select analysis would layoff files multiple times.
  • When pre-processing clip folders, analysis files are now saved with the same folder structure.
  • fix to Glow mode in Player_Circle3D not showing in bringOnFade
  • Index the AFL auto-pitch calibration mlmetadata was incorrect. The calibration ended up in the wrong position

9.0.0_r36199

November 12, 2025

Bugfixes:

  • Fix the crash bug when laying off separate clips, where the clips have different video resolutions.
  • When pre-processing clips, the analysis file will now have the movie extension stripped from the name - i.e., chance.mov will now be saved as chance.analysis instead of chance.mov.analysis. This means recording analysis will not have the movie extension duplicated (e.g., chance.mov.mov)
  • Chained graphics did not work correctly with motion paths visible
  • Clip Mark In/Mark Out trigger unsaved changes warning
  • Fix potential crash bug when copying clips into the clips folder whilst browsing the clips folder inside of Tactic.
  • Fix the crash issue when adding slow-mo segments in some circumstances.
  • Fix crash/corruption when generating pitch models with circles or cameras for tracking.
  • The ice hockey rink calibration model was missing a configuration
  • Fix install script of the generic AI modules
  • Crash fixes in the pitch model and keyframe point rendering
  • Verbose was turned on when building tensorRT engines on Windows
  • Check for unsaved analysis before performing layoffs from the playlist/analysis view.
  • When movies are loaded at a timecode somewhere in the middle of a clip, it was possible to see a flash of the first frame of the clip before the correct frame was found.
  • Remove warnings about settings when certain license features are not available.
  • Fix gui glitch where loading a clip could cause a red timecode to display, even though the clip was in the correct place.
  • Saving an analysis with Ctrl+S could save in the wrong folder.
  • Deleting all analysis files on the broadcast version could crash.
  • Mark In/Mark Out on an analysis would not trigger the unsaved analysis message dialog.

Pitch Calibration:

  • Ice Hockey auto-rink calibration added for Windows and MacOS

Graphics:

  • Fix to Player Circle 3D Flash and Glow shapes being smaller than they should
  • Fix to Player Circle 3D Glow wasn't working with Change_Colour event 3 9.0.0 Release Notes. Copyright RT Software
  • Setting DepthMask to false so Shaft and Player Circle 3D's Glow mode blend well with graphics behind
  • Removed parameters from Circle 3D
  • Added 3 texture parameters for the Glow option in Player Circle 3D
  • Fixed Radius not working in Player Circle 3D
  • New Glow option to Player Circle 3D
  • Football Stadium - moved inputs to fix disappearing crowd and seats.
  • New Trapezoid Area parameter to Stadium

9.0.0_r35968

October 6, 2025

Bugfixes:

  • Fix resource leak when laying off clips.
  • Fix memory leak in GMMovieThread when opening a movie with audio enabled.
  • Touschreens non displays where the pixel scale != 1 would draw graphics in the wrong places.
  • Touchscreen support was broken when using a finger rather than a mouse or pointer.
  • Fix crash if a clip has a reported bad framerate < 1fps
  • Auto-merge splines at the end of the analysis was using the wrong index
  • Smoothing detection was reusing the same position that was causing a drift when the camera movement was dynamic
  • Prevent m3u files from being recognised as movies in Tactic.
  • Added code to refresh the stylesheet and print out display information to the log whenever a screen change event is detected. This should resolve some issues where the screen displays incorrectly when screen geometries change. For example, monitors being plugged in/removed, etc.

Installer Changes:

  • Require root privileges when installing Generic AI modules on MacOS

Graphics:

  • The goals' position is linked to the size of the pitch in the Football Stadium.
  • Dirt opacity fixed.
  • Added the Chevron to Flow textures

Miscellaneous

  • Move Presenter/Setup to the top of the list in preferences.